Escape 3D
Devlog
- May 06, 2021 by velvet_games#updates, #unity, #new, #daily, #latest, #update, #space, #rocket, #indie game, #game, #development, #game development, #game design, #escape1. Working on user interface. 2. Created main menu and level selection menu. 3. Fixed new bugs and improved design. Time Spent = 7 hours NOTE:- I am making this game while learning game development fr... Continue reading
- May 05, 2021 by velvet_games#updates, #daily, #daily updates, #new, #latest, #indie game, #game, #development, #game development, #game design, #space, #unity, #3d, #3D, #rocket, #escape1. Added 4 new levels. 2. Added improved crashed sound effect. 3. Added splash screen. 4. Time spent = 5 hours NOTE:- I am making this game while learning game development from gamedev tv... Continue reading
- May 04, 2021 by velvet_games#updates, #daily, #new, #latest, #game, #development, #game development, #game design, #unity, #space, #rocket, #update, #indie game1. Fixed Some Bugs 2. Mostly worked on design <such as added background , tried some other particles but did not work well, added some simple animation to objects> 3. Next task is add more and advance... Continue reading
- May 03, 2021 by velvet_games#updates, #daily, #daily updates, #game, #development, #game developments, #unity, #space, #new, #latest, #rocket, #indie game1. Added multiple sound effects and Particle effects <such as crash sound , success sound, Level load delay time, crash particles, success particles, developed some cheat codes/keys for testing purpos... Continue reading
- May 03, 2021 by velvet_games#update, #updates, #daily, #new, #latest, #android, #windows, #window, #daily updates, #game, #development, #game development, #game design, #unity, #escape, #rocket, #space1. Added some more functionality. 2. Downloaded free assets from unity. 3. Designed 70% of level one and two. <added rocket model, terrain, skybox, some improvements> 4. Time spent = 5 hours. Note:- I... Continue reading
- May 03, 2021 by velvet_games#update, #updates, #daily, #game, #development, #game development, #indie, #daily updates on development, #escape1. Figured out most of the basic game logic/mechanics. 2. Created simple prototype of game with cubes. 3. Time spent = 7 hours. Note:- I am making this game while learning game development from gamede... Continue reading